Privacy Terms
SLMM GuardSLMM Guard is used for tournament integrity, player verification, and detection of suspicious network manipulation during official SLMM events.
Data collected
- Nickname, Free Fire ID, platform, event code, and contact provided by the player.
- Initial IP address, current IP address, and previous IP history for the same player ID.
- DNS queries made while the approved SLMM DNS profile/private DNS is active.
- Domain names, timestamps, DNS transport type, and source IP observed during the match window.
- Resolved IP addresses and watchlist matches used for tournament review.
- Network reputation signals for the public IP, such as VPN/proxy/datacenter indicators.
- Possible download/install indicators based on DNS domains, such as APK mirrors, file-hosting services, app distribution links, or VPN/proxy tool domains.
- Approval, rejection, review, and event status managed by the admin team.
Security purpose
The system is designed to help identify signs that a player may be using injected tools, proxy routing, VPN masking, DNS tunneling, suspicious resolvers, suspicious downloads, or other network-based methods that could hide unfair activity during the tournament.
DNS records show domains and resolved IPs. They do not normally reveal the full HTTPS page path or the exact file contents downloaded.
SLMM Guard checks signals during the event window, because some tools can be removed after a match and may leave little visible evidence on the device later.
What is not collected
- SLMM Guard does not read WhatsApp messages, private files, photos, contacts, or passwords.
- SLMM Guard does not scan personal apps through this website.
- SLMM Guard does not inject code into the player's device.
- SLMM Guard does not collect location GPS data.
Why the data is used
The data is used to verify tournament access, detect DNS/proxy/VPN/tunnel indicators, identify network changes, and help admins review suspicious activity fairly.
Player consent
By requesting access, the player agrees to keep SLMM DNS active until the event is closed by the admin team. The player may remove the DNS profile after the tournament is closed.
Data storage
Data is stored in the SLMM Guard server database file controlled by the tournament organizer. The organizer is responsible for backups, access control, and deleting old event records when no longer needed.